The Prelude to the Storm, Part I Scouting ahead of your army, you arrive at what appears to be a ghost town. Intrigued you investigate a near by house. You find dead bodies fill the house. Pushing aside a door in the back, you see what appears to be a deep hole. You light a torch and notice some marks on the walls that look quite fresh. Then you hear a rumbling from the tunnel before you. Cursing yourself for waking up whatever was slumbering, you rush outside. You watch in awe as the ground tears itself apart and wave of demons spill out. You run to escape knowing that staying means being overwhelmed. Special Rules: Select one of character of your faction (doesn't have to be your warlord) that you have available in league play. Choose up to 5 pieces of equipment that the character could equip, regardless to level (but not class) requirements. The character you have chosen begins play with that equipment. That character begins play in your front rank instead of your normal formation. Now create a 25-card deck of only actions and items in any ratio. Your opponent begins play with 4 Nightclaws in the 1st rank and 3 Skincrawler in the 2nd rank. At the end of every turn your opponent adds 2 Nightclaw into their 1st rank and 1 Skincrawler into their 2nd rank. To defeat this quest you must survive to end of 5 turns. Opponents: 4 Nightclaw, 3 Skincrawler Deck: 8 Nightclaw, 4 Skincrawler (to be put in play as described above) Reward: Any Promo Card and 40 exp